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Ore Factory Squad ⛏️›Events›Fixes & Improvements | Demo Patch Notes - v1.5.3
In-game event

Fixes & Improvements | Demo Patch Notes - v1.5.3

Ore Factory Squad ⛏️ · published 5 months ago · build 21980172

All eventsPlayers around this dateRead on Steam

Hi Miners! ⛏️

Since we released the demo last Friday, the response has been incredible.

Over 45,000+ players have already added the demo to their libraries, we’ve reached 600+ concurrent players, and the game has now passed 15,000+ wishlists on Steam 🥳

If you’ve been enjoying your time with the demo, don’t forget to add the game to your wishlist on Steam! It really helps us a lot as we continue development.

Here are the patch notes for today’s update:

  • Improved loading times across:

    • Fast travel using Bus Stops

    • Main Menu & Save Loading

    • Transitions between factory and dig site with Flatbed Truck

  • Visual improvements on various textures, including replacing some with higher-quality & refined versions

  • Reworked the building system and controls for better stability and overall usability

  • Fixed an issue when placing pallets into the pallet machine with a forklift and removing them during this process causing errors

  • Fixed filtering not working properly in the Recipes app

  • Fixed an issue where non-host players received an incorrect “active negotiation” error when trying to cancel contracts

  • Fixed an issue where non-host players received a false “contract limit reached” notification when trying to accept new contracts

  • Fixed an issue where build mode would exit brokenly after placing pallets into sockets

  • Prevented players from clipping/teleporting behind walls when exiting vehicles by adding exit collision checks

  • Vehicle controls are now properly synced with keybindings

  • Camera inversion settings (horizontal/vertical) now correctly apply to vehicle cameras

  • Added handbrake sound effects for vehicles

  • Updated the Flatbed Truck engine sound

  • Adjusted machine output alignment to properly match sorting outputs and conveyor connections

  • Improved voice chat:

    • Player voices now come from their position inside vehicles

    • Voice chat icon now appears correctly while inside vehicles

  • Fixed incorrect resource data types shown to non-host players for active properties

  • Reduced camera shake during crouching

  • Added safeguards to prevent keybinding inputs from triggering UI actions

  • Fixed factory logo synchronization issues

  • Fixed an issue where placed terrain piles in the digging area would visually use the wrong layer instead of appearing as soil

We’re still actively improving the demo and carefully reading all of your feedback, it not only helps us improve the demo, but also plays a big role in shaping the full game!

  • 💬 Feel free to join our Discord to follow development closely, share feedback, and be part of the community from the beginning or just say hi!

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