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Empires of the UndergrowthEventsOptional Beta Update - Team Colour Toggle, Fixes & Changes
News

Optional Beta Update - Team Colour Toggle, Fixes & Changes

Empires of the Undergrowth · published 3 Apr 2026, 13:29 UTC

All eventsPlayers around this dateRead on Steam

Time for another update to the currently-running optional beta! We've been following your feedback both here on Steam and on our Discord - which has been super active recently with the new content. Come and join us!For any Windows users who haven't joined this beta yet and would like to, the instructions on how to do so are near the top of the previous post. The beta is not available on Mac.

Changes

  • Team colours for colony creatures can now be toggled on or off from the menu

    • Find it in Menu > Settings > Other

  • When not playing as leafcutters in Chowder, leafcutter plants will disappear on level load

  • When playing Chowder as leafcutters, enemy corpses will now disappear quickly

  • Leafcutters now get starting food matching other species in Chowder

  • Added a confirmation to make sure you actually want to restart a level

  • Reduced the free camera rotation speed when in keyboard & mouse mode

  • Minor improvement tooltips now appear much quicker

  • Changes to demo level Surrounded to bring it in line with other levels

  • Demo levels now use the updated scoreboard; retiring old one

Fixes

  • Fixed incorrect Royal Guard model being used for big-headed ants and little black ants

  • Fixed wood ant melee and ranged soldiers using the same skin

  • Fixed eastern newt missing its swimming animation when traversing water

  • Fixed sand lizard missing some of its hitboxes

  • Fixed the "l" in "Sand lizard" being capitalised in huge creature health bar

  • Fixed juvenile shore crabs having a huge creature health bar

  • Fixed driver ant workers having an incorrect tile colour

  • Fixed exploding ant minor soldier using the major as its icon

  • Fixed driver ant worker using an incorrect icon

  • Fixed driver ant workers doing nest jobs in Tug of War 3

  • Fixed colony creatures sometimes getting stuck after being thrown by an enemy

  • Fixed some dialogue box issues for controllers

  • Fixed several controller navigation issues

  • Fixed poppy plants having untextured bases & leaves

  • Fixed lighting changes when using free camera rotation in 1.2 Subjugation

  • Fixed Matabele brood chambers for the rotting log environment in demo levels

  • Fixed some untextured decoration in Drive Them Back (custom game version)

  • Fixed longer level named being truncated in the level selection menu

  • Fixed longer unit names exceeding the width of the minor improvements menu

  • Fixed overlapping text issue on post-game scoreboard

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