
To Our Anticipated Survivors,
We want to thank all our anticipated Survivors for your patience. Our original goal was to launch the playtest in mid-May, but to ensure a smoother and more polished experience, we’re pushing it back just a bit — to the end of the month. The build is nearly ready, with only a few final bugs left to squash.
Thank you for your patience and understanding. We can’t wait for you to experience the game once everything is polished and ready for you to dive in!
▌What’s in the Early Playtest
▌Development Roadmap
▶ Free Demo (Coming Soon)
▶ Early Access Launch
▌Playtest Goals
1.Evaluate whether the game loop is well-designed (graphics, music, controls, difficulty, skills, equipment progression, etc.)
2.Identify potential bugs that may arise during large-scale testing (crashes, lag, item loss, etc.)
To those willing to brave this unstable build:
1.Be patient with possible instability and provide honest feedback.
2.Understand that content is still being updated, so please be patient with incomplete features.
3.Use tools like OBS to record gameplay or any bug encounters and share the clips with the group.
We sincerely apologize again for the delayed release.
- Dev Team