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FWsim - Fireworks Display Simulator›Events›FWsim - Update 4.0.1.5
Game update

FWsim - Update 4.0.1.5

FWsim - Fireworks Display Simulator · published 17 months ago · build 17866230

All eventsPlayers around this dateRead on Steam
  • Fix: FWsim now always uses your high-performance graphics card (instead of onboard graphics)
  • Several bugfixes
  • Performance improvements
  • Updated Italian, Spanish and French translations. You can contribute to FWsim translations by clicking the Help menu.
  • FWsim now displays a correct waveform if you load 24-bit audio files.
More from FWsim - Fireworks Display Simulator

Other announcements

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Major update15 Jun 2026FWsim 4.4 - Motorized Stars, Better Performance, and new effects featuresCheck out update 4.4! Here's what's new: ⭐ Graphics improvements · More realistic appearance of stars · Accelerated Rendering (Settings → Graphics) — runs much faster and uses less battery at the same visual quality. Available on NVidia and AMD dedicated graphics cards. · Even without accelerated rendering, this new update should be faster on all systems. · More realistic water reflections ✨ Ef…FWsim - Fireworks DispGame update16 Sep 2025Massive Performance ImprovementIn this update: · Better performance when editing your show, especially on large shows with many cues · New option: “Reverse Order on Timeline” (CTRL + SHIFT + R). Use this when you make a stepper out of single cues and you want to reverse the order. · The timeline now looks much better when you zoom out very far. Your show will look cleaner and it’s easier to make edits even at extreme zoom le…Major update1 Jul 2025FWsim 4.1.1 - Show Editing is now much fasterExciting news! You can now select your favorite effects and then insert them with just one click. This massively speeds up the show design process, so you can focus on your creativity. Furthermore: · Press TAB key to jump forwards to the next beat in the music · When you move the playback cursor, it snaps to beats in the music and to existing cues on the timeline. · You might have two cues over…