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Blood Bar TycoonEventsKilling bugs with blood magic and evil scheme
In-game event

Killing bugs with blood magic and evil scheme

Blood Bar Tycoon · published 10 Mar 2025, 16:11 UTC · build 17663334

All eventsPlayers around this dateRead on Steam

Greetings, children of the night,

Another patch, another wave of bugs crushed beneath my heel. Only a few stubborn ones remain, but they are battle-hardened pests. I shall summon reinforcements to finish them off. Do not worry—it shall be done.

We've also improved some instructions and quality-of-life features for our beloved customers. After all, a well-run Blood Bar is in everyone's best interest—mostly mine, but still.

Now, listen well: unless something urgent breaks, my mortal developers will rest until March 24th. After that, they return to work, and we shall plan a major update. Among the changes? A new level, requested by none other than Andrea Reyes—a most generous patron who spends without counting. His investments are, of course, great for my business.

Since we are preparing a big update, I welcome your suggestions. The best way to share them? Our Discord forum. There, you can whisper your ideas directly to the minions who build the game.

Now, here is what this patch brings:

Fixed:

  • Deleting a table with empty drinks no longer confuses the Minions.
  • Destroying doors now properly removes the outline when pressing Escape.
  • The victory panel now scales correctly with your screen resolution.
  • Furniture shop buttons and the scrollbar now scale properly.
  • Modified inputs should load right away, not just when opening the options menu.
  • Better performance in construction mode—your Blood Bar should run smoother.
  • Awareness display animations now play even when the game is paused.
  • Quests requiring a percentage of Awareness now actually use a percentage (instead of random numbers).
  • Modifying your bar layout no longer randomly removes walls or furniture.
  • Fixed some dialogues where the wrong character spoke—how dare they?
  • Morgue bodies will no longer spawn inside walls when emptied.
  • Humans in cells now sober up when taken out—though their problems are far from over.
  • Fixed some quests where furniture already placed wasn’t counted.
  • Changing the bar layout now correctly updates table slots.
  • Loading from a save now displays the correct values in the Furniture Manager.
  • The finance panel now works properly on ultrawide screens.
  • Biker and Disco themes now correctly show their colors in the style percentage panel.
  • The industrial hand dryer no longer floats mysteriously.
  • The pirate bar’s end piece no longer blocks workers.

Changed:

  • The Prestige UI now says "MAX" when you reach the highest level.
  • Alert icons are now easier to see.
  • Some main quests have been rebalanced. Be grateful.
  • New construction help menu to guide you.
  • Low stock alerts now show a percentage of your total stock.
  • Some NavMesh colliders have been adjusted—movement should feel better.

Added:

  • Input helper when placing furniture—so you don’t mess up.
  • Placement outlines now change color based on whether placement is valid or not.
  • Human type information has been added. Their flavor remains unchanged.

If you have suggestions, send them my way. If you appreciate our hard work, reward us as you should—leave a good review! It helps more than you think.

Have a fangtastic night,

The Mighty Vladimir de la Ligne
(Clever Trickster Team)



https://store.steampowered.com/app/2776780/Blood_Bar_Tycoon/

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