Iron Core: Mech Survivor · published
Thank you for your incredible support! As of today, our sales have almost reached 10,000 copies!
For a fully independent team of just five developers, this means the world to us.
At the same time, we’ve received a huge amount of valuable feedback from you — most of it focused on:
Performance issues in the game
Early-stage difficulty and balance problems
UI guidance and configurable settings
Based on your feedback and our designers’ research, we’ve been working around the clock — pushing 4 major updates in just 48 hours, with 22 feature improvements and 9 bug fixes, including:
Significantly reduced memory usage and package size, and major performance optimizations.
Adjusted early-stage levels and the first mech’s balance, allowing players to unlock and enjoy later normal-difficulty content faster.
Improved mission prompts and operation tips to help new survivors get through the early game more easily.
Major upgrades to Tower Defense builds — faster deployment, shorter cooldowns, and healing towers now repair nearby defenses. We’ll continue refining Tower Defense and other build-based combat!
Added toggles for damage numbers and controller vibration, and enhanced the range indicators and projectile visuals so you can keep better track of combat even in late-game chaos.
Thanks to these updates, the gameplay experience is already much better than at launch — but we know we’re still far from perfect, and we’re not stopping here.
Next, we’ll continue optimizing the game, including better controller support, clearer map objectives, and improved tower deployment controls. We’ll also keep expanding the game’s content to bring you even more to explore!
Thank you again for standing with us!
If you have any thoughts or suggestions regarding future content updates, we warmly invite you to participate in our survey. Your feedback will help us deliver better game content for everyone.
Share Your Feedback
Once again, thank you for your support and trust. We sincerely hope to work together with all of you to make the game even better!
Optimizations & Adjustments
Adjusted unlock conditions for 2nd & 3rd mechs.,
Optimized enemy stats in the first map.,
Reduced package size from 4.4 GB to 4.0 GB.,
Added toggle & size option for damage numbers (Settings → Gameplay).,
Reduced monster damage by 15%.,
Lowered difficulty of last three maps by 15%.,
Improved crosshair contrast, added hit animations & monster death sounds.,
Added explosion airdrop range indicator.,
Added option to disable controller vibration.,
Added card selection key prompt.,
Enhanced mission/mining guidance UI animations.,
Optimized VRAM/memory for stability.,
Added operation guide list (sprint always shown, larger text).,
Improved minimap size & marker colors.,
Healing Tower repairs nearby turrets.,
Increased tower defense deployment time; greatly reduced cooldowns.,
Reduced Flame Tower initial cost.,
Buff towers now always show range.,
Standardized tower armor.,
Buffed tower upgrade cards (HP, attack speed, armor).,
Shorter Auto-Build Tower card interval.,
Updated Missile Tower hit VFX & explosion drop indicators.,
Bug Fixes
Random Supply Crate bombs no longer harm players; increased their range & damage to enemies.,
Added DX11 compatible mode to fix black screen on launch.,
Fixed UI misalignment with non-standard resolutions.,
Fixed repeated language selection issues.,
Removed auto-language detection to prevent crashes.,
Fixed map selection highlight issue.,
Fixed flickering floating numbers.,
Improved localization.,
Other bug fixes & performance improvements.
For more information, please refer to: https://store.steampowered.com/news/app/3586420