Notes starting 4/11/2026
Removed the save button from main menu
Gave a menu section for static traits, so you remember what you have. (Harvest being the only existing example so far.)
Added Rotting Effigy item for poison resistance
Added new sword and other items at merchant
Added an agility Bangle at shop
Fixed bug where Optimize does not auto fill second Accessory slot that was recently added.
Removed Shield as an item type, just decided to allow people to put that in an Accessory slot if needed.
Changed the sound menu adjustment to handle increments of 10 instead of 20.
Added the feature where if you read book of knowledge, then you get all God text translated.
Bird item => Buff attack added to game Accessory. Allows for Marked for death and boost item tree for massive Summon damage.
Paladin Comic implemented in game
Hidden interaction that rewards player for not being a shit head to merchant. He likes his vases. I also like the vases.
Hidden interaction with Cthulhu monster with reward.
Changed some item names and stat lines.