
Hiiiiiii here is a small hotfix for a few minor bugs!! thank you to everyone who pointed these out and to everyone who is enjoying playing rhell!!! <3
-placing a 5 tile spell next to an areas exit will no longer delete rhell
-yellow keycard will respawn if you triggered its collection event but never picked it up
-a fast rune book opening animation has been added to the accessibiliity menu!
-fixed issue where rune maxxing achievement wasnt being unlocked
-fixed issue where time manipulation spells would not correctly reset rhells animation speed when ressing room
-kotatsu does not become a cube when turned into water
-fixed issue with spawning infinite seqeuencers
-social button added to main menu also since i forgot to post hotfix 1.3 update note (sorry) here are those!
-rhell animations are now dynamically loaded in to reduce gpu strain on lower end pcs and steamdecks -crystal cathedral ending blocks respawning next to closer
-ending B spells will create a void particle along with an audio cue to assist deaf players in seeing a correct spell use
-rhell will no longer because accidentally squished by horizontal force movements
-painter story will complete if ignored talking to him at early stage of quest
-final version of shop will display items if they were bypassed in purchasing them
-accel form will continue to animate when rhell is pushed upwards by area spells
-rhell pause menu animation reflects rhells current state
-sticky key is now used for accessing cafes rooftop hatch
-various typos fixed
-'Rainbow on off' has a kill plane below the stage for when you fall off
-damp corner has a filled in collision block at the back of the cave area
-casting the random rune when you only have random and void no longer causes the spell to fail