Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Rhell: Warped Worlds & Troubled TimesEventsRune Records: Favourite Feature
Community

Rune Records: Favourite Feature

Rhell: Warped Worlds & Troubled Times · published 27 Mar 2026, 18:00 UTC

All eventsPlayers around this dateRead on Steam

Hello Spellcasters, and welcome back to another Rune Record, as promised!

This week, we asked Alice to tell us about a feature, rune or mechanic in the game. Read on to see what they had to say!

I have alooooott of mechanics that I just loved creating but my all time absolute favourite is the Water rune! In case you never thought to combine Fire and Ice, that is how you access the Water magic effect!Water was a really fun rune to design for a few different reasons. The first being it was the very first ‘combined’ magic effect, this being a rune that is only accessed when you combine other very specific other runes together. Because obviously if you try to make an object fire and also ice it wont work as those two elements cannot exist at the same time, so creating a system to account for this was a really fun workaround. 

This opened the door for me design wise, because now if two rune combos didn't do anything themselves, I could just say, ‘oh well, I'll just design a unique third rune that they combine together to make.’ Making Rhell WAY more complex in the process, but allowing me to add my weird favourite effects >:]

Which brings me back to Water! Up until this point, all elements were solid objects as I had only created Fire, Ice and Goo. So, designing Water was an interesting challenge. I had to create a system that would handle collision with other objects, while also containing a separate collision system for Rhell to allow her to swim within what internally were still solid objects. And this system became MORE complex when I accounted for how other forms would interact with water in itself. It made Water unintentionally become one of the more complex mechanics in Rhell - allowing Rhell to swim in water, having metal Rhell sink to the bottom of water, conduct electricity through water, etc etc

Another standout key feature of Water is, what if Rhell becomes water? If you have tried doing this combo yourself you might find that Rhell transformed into water is REALLY useless. Honestly, with this I thought it would be funny to make puddle Rhell functionally useless, because if you become a puddle what would you even be able to do. 

Though I got to code in some fun interactions!! Puddle Rhell conducts electricity, is small enough to fit in small gaps AND if you duplicate Rhell she will even get extinguished if one rhell is on fire and lands inside of puddle Rhell.

─────────────────────────────────────────────────────────────────────

You can peep a video of puddle Rhell over on Alice's instagram here - https://www.instagram.com/p/DWMfe27jVCL/

And that's all for this week folks!

More from Rhell: Warped Worlds & Troubled Times

Other announcements

All events
Sale6 Aug 2026🎉 Rhell is on SALE for Tiny Teams 2026! 🎉Hello Rhell-ians!! We’re excited to announce that Rhell is a part of Tiny Teams 2026 and is also on 35% SALE 😀 Grab your copy of Rhell: Warped Worlds and Troubled Times for a multi solution puzzle adventure where everyone in the world has vanished except for 12 people. Can you solve the mystery? 🤔 Good luck and have fun! 🪄Game update8 Jul 2026Hotfix 1.4.7welcome to the really really obscure fixes update -shell buttons in the reef will all correctly allow automatons to press them -harmony hall doorway can be passed though both ways when rhell is flattened -rhell can stand on gear doorways when they are moving -fixed collision bugs if rhell is at max size and max speed -rhell will have an easier time walking over objects when at larger sizes -spr…Major update7 May 2026Rhells Randomizer Update!Welcome to the first MAJOR RHELL UPDATE! This update is all about the new changes to the randomizer mode, adding in a bunch of new options You can access these options when creating a new randomizer save file, and these new features include · A difficulty setting for how intense you want the logic of the randomizer to be. With an option to disable the logic and fully shuffle every item randomly…