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Lumina Veil›Events›Demo Update v 0.2.6
In-game event

Demo Update v 0.2.6

Lumina Veil · published 10 months ago

All eventsPlayers around this dateRead on Steam

Hey everyone!

I'm making good progress on the fourth and final chapter of Lumina Veil. It’s going to take quite some time to finish, so I can’t promise a release date yet. There’s still some work to be done on the older chapters as well but thanks to your feedback, I was able to identify and fix several bugs, and I’ve made some general improvements.

You can now find explosive ammo for your trusty boltgun! This ammo is very rare but also incredibly powerful. It’s still in an early state and might be a bit janky, but blowing up monsters is just too much fun, so I decided to include it in the current build.

If you’d like to know more, please check out the patch notes.

For more information you can follow me on X Twitter/X or join our discord.

Patchnotes v 0.2.6 C3

First Person player now has hands mesh

fixed bug where Entity 8 spawned too early

fixed bug where Entity 8 could be killed early

normal light is now automatically switched on after UV light overheats

gate for the sewer keycard now has better marking

chapter 2 courtyard can only be left when the empty can has been found

explosive bolts can now be found in chapter 3

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