
Hello everyone!
It’s been one week since we announced that Evil Empire is working with Blobfish Games on the development of Brotato. Since then, we've been busy reading your feedback and reactions everywhere!
Thank you for all the support and for welcoming us on this adventure, but we've also noticed some recurring questions, so we thought we'd answer the ones we've seen the most in the form of a Q&A.
Let's dive into it:
Q – With the plan to continue development, isn’t the game going to be bloated?
Bloating is a concern, and we are exploring solutions. But rest assured, our first solution is mainly to not add a gazillion items and weapons to Brotato. We have more ways of making our contribution to the game and we will show you what we are working on soon™.
Q – Are the new updates coming to consoles and mobiles?
We’ve seen a lot of you wondering about that! The short answer is, yes.
The new things we are coming up with will arrive on all platforms in their own time. But Evil Empire are not doing this "porting" work, we are working with the same external partners the game always had.
Seaven Studio is porting the console version of Brotato and Erabit are working on the mobile version. We are doing for Blobfish Games what they used to do: developing the game, pushing it on PC and then working with partners to push it on other platforms.
Q - So when can we expect to have the new content for other platforms?
We are aiming to have PC and consoles on par in Q1 2026, with new content on both. Mobile needs several months to port content and updates will be split into several small updates.
Keep in mind that the publishing process and constraints are not the same on all those platforms. The console port needs roughly 1 month after the PC release, sometimes more if the content is difficult to adapt like the Switch DLC. And while we are getting everything up to speed in this new collaboration, it might be a bit longer than a 1 month delay.