Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Political ArenaEventsHotfix 0.11 Update
Game update

Hotfix 0.11 Update

Political Arena · published 3 Sep 2025, 17:19 UTC · build 19838476

All eventsPlayers around this dateRead on Steam

PROBLEM SOLVERS CAUCUS....ACTIVATE

Created an unstable branch for people to try out experimental fixes and features. To access it, right click Political Arena in your library, bring up the properties window, go to betas and select “unstable”. No password required. Currently there is nothing there as of this update going live. Will likely be mostly used to see if fixes work for players having issues. 

The bug form now accepts feedback and suggestions. Submissions are fed directly into the dev’s management software and Slack, so they will be seen! 

Some votes weren’t being registered as the player cast them, owing to improper referencing of the player’s pre-calculated automated vote. 

Improved how the vote window interacts with the game’s underlying architecture. Some players were having bizarre vote results (failing 80-20 in the Senate with the filibuster at 60, etc). This likely resulted in the system processing a previous vote while the ui was handling a new one.


Votes will be less clustered. NPC schedulers will now (usually) only schedule votes for after the last scheduled vote in their calendar. 

Tightened senate vote result logic in the vote window. In some situations a bill would be said to be filibustered once it got to 41 nay votes (on default settings) but that prevented it from being declared outright rejected with 51+votes. 

Tightened up how the game manages window states. Some players were unable to reopen certain windows and some windows weren’t closing. All window state logic is now funneled through a single handler. 

You can no longer get around the max/min number of Republicans/Democrats by sliding above or below the handles in the game settings section. 

More from Political Arena

Other announcements

All events
Game update25 Jun 20260.21 HotfixFixed bug that was causing the game to freeze upon the firing of the Bill Dashboard Tutorial.Major update24 Jun 2026Political Arena 0.2 Is Live!It's time for our first major Early Access update! We had originally planned to push this update much sooner, but first we needed to get our house in order. Our long-term commitment to bringing a full-fledged political sim into existence meant Political Arena got to Early Access in a rather breakneck manner, with little time for things like "best practices," "rest" or "thinking." We now have a…Community24 Mar 2026Leveling Up Legislation / Catalyzing Career ModeHowdy! My last update promised more frequent updates and then... went quiet for a long time. Before we can switch into smaller, more regular updates, we needed to get a massive update done – and I didn't want to surface until I had something real to show for it. I do now, so let's get into it. (For those of you new to Political Arena, I'm the only person working full time on development, so whe…