The demo now has autosaving. You can configure it in the settings menu.
Also, the amount of resources contributed to active Quests will now save/load properly.
There are new buildable Chutes in the demo!
Chutes include 5 main pieces and some alternate models that you can toggle by pressing "Q"
Straight Down Chute
Top Chute, used for connecting to conveyors or hoppers
Bottom Chute, used for dropping onto conveyors from above
Angled Chute
Splitter Chute
We're excited to see what you can build with these!
Added Auto Saving (default autosave interval is 5 minutes)
Added Support for Saving/Loading Quest Progress
Added New Buildable Chutes (Includes 5 main pieces!)
Added New mirrored version of the Ore Analyzer
Added a warning when pressing "New Game" when you already have an existing save file
Updated Q button controls hint to be contextual. (It will now specifically say Mirror, Reverse Direction, or nothing at all)
Updated Lamp Pole price (Decreased from 250 to 150)
Fixed crushed ore pieces sometimes getting stuck in the Ore Crusher
Fixed floating building supports when destroying ore nodes that the supports were connected to
Fixed Resources not being able to be grabbed by the magnet tool with mode "Resources not in Filters" if they were previously inside a filter while the filter was removed
Fixed saying "Polished Ingot Gold" instead of "Polished Gold Ingot"
Fixed duplication glitch while saving the game in build mode
Thank you for playing the MineMogul Demo! We look forward to all your feedback in the Steam Discussions and Discord.