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Victory Road Playtest›Events›Patch 0.2.8
Game update

Patch 0.2.8

Victory Road Playtest · published 14 months ago · build 19350810

All eventsPlayers around this dateRead on Steam

Overview


This week I wanted to expand who your rivals were in the game and have them tag along for your journey. All 4 of the unique rivals in Act 1 will now accompany you after they are defeated. You can speak to them at camp and increase their bond level. At max companion bond level, they will grant you of of their cards. Note that their complete dialogue has not been implemented but you'll get a sense of each of them from your conversations in game. I've also simplified rival battles to only include 2 rival creatures to better fit the battle layout and reduce some of their lethality.

Changes


- Added a new companion system to the camping scene
- Camp will now contain all defeated rivals from Act 1
- Added new camp dialogue for Blaze, Burke, Thistle and Marin
- Added companion bond level for all Act 1 companions
- Added ability for unique cards to be grant at max companion bond level
- Added new cards "Combust" and "Venomize"
- Rival battles will now only contain 2 creatures
- Damage adjustment for multiple creatures

More from Victory Road Playtest

Other announcements

All events
Victory Road PlaytestGame update17 May 2026Patch V0.4.9.1Overview This week, we have some very exciting updates! Weather has made it's way to the game. You'll noticed that at the start of the battle, a weather type will be set which can either hinder or help you and your enemies. This will help add further randomness to battles. Also, be on the lookout for cards that can change the weather! The second big update is to the UI available in a battle. Mo…Victory Road PlaytestGame update9 Apr 2026Patch 0.4.8Overview This week, a ton of updates. Card visuals have changed, additional card info for statuses produced by a card has been added, upgrade preview toggle for cards, a new creature Harefew added to early fights, all bosses have art and have been scaled for act 1,2 and 3, new water shader for aqua cards, a sticker limit for cards and a bunch of other smaller changes. We are hopefully getting p…Victory Road PlaytestGame update19 Mar 2026Patch 0.4.7Overview This week, I've worked on a variety of updates and QOL. We have new sticker texture that better reflects what each one can do, new rarity colors to help unify all obtainable items in the game (Cards, Traits, Stickers, Crowns), new "Quills" status that works similar to a thorns mechanic + updated "Quilluff" enemy to apply that status to itself and updates to the world map (Legend, Map D…