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Patch for July 18th · Millispeed Playtest · SteamPeaks
Millispeed Playtest
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Events
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Patch for July 18th
Game update
Patch for July 18th
Millispeed Playtest
· published
14 months ago
· build
19281472
All events
Players around this date
Read on Steam
Hotfix
Fixed the lighting and fog inconsistencies between scalability settings and DirectX 11 vs 12
Adjusted millipede steering sensitivity
Made the millipede even less likely to roll over
Adjusted the logic for hiding from crows. You have to stay in cover for a certain amount of time before the crow attack will end.
More from Millispeed Playtest
Other announcements
All events
Millispeed Playtest
Game update
20 May 2026
Engine Upgrade and Performance Fixes
Hello! The game engine has been upgraded from 5.5 to 5.7, the latest version of Unreal. With it come some pretty significant performance improvements, and the newest version of DLSS. I'm seeing at least double the framerate on this build. I've optimized the way the millipede segments and legs are handled to hopefully reign in how badly it hits the CPU beyond 500 - 600 legs. Significant adjustme…
Millispeed Playtest
Game update
11 Mar 2026
Crow Fix!
Added some fixes so that crows can't double-attack you, causing there to be no escape.
In-game event
17 Dec 2025
The Millispeed: Demake Playtest
This month, I've been working on a version of Millispeed with simplified graphics and a 90s, PS1 aesthetic. Still a work in progress, the gameplay itself is largely unchanged and is mostly just visuals. I'm still planning to release Millispeed with its original graphics, but would love to find a way to release this version alongside it. This version has: · Crazy performance gains · Basically no…