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Starlight Revolver›Events›EA Minor Update #01, 9/2/25
Game update

EA Minor Update #01, 9/2/25

Starlight Revolver · published 12 months ago · build 19827088

All eventsPlayers around this dateRead on Steam

Hi Divers,

Thank you so much for playing Starlight Re:Volver during our early access launch and showing so much enthusiasm! This patch is by no means all-inclusive - we are working hard on addressing the larger high priority issues you have reported and will get those fixes into your hands as soon as they’re ready. In the meantime, here’s what we’ve fixed:

Gameplay Changes

  • Economy Re:balance

    • Lowered crafting material costs for trinkets, dekos, and fishing gear

      • Increased crafting material drop chances across difficulties

  • Trace Summoner Elite Encounter Re:balance

    • Made highly desired balance changes to this encounter

      • Added terrain that allows for more counterplay,

      • Reduced the threat level of the Summoners,

      • Reduced the threat level of the additional enemies in the encounter,

      • Further reduced health of the Summoners in lower party counts

Bug Fixes

  • Disconnects

    • Put safeguards to help prevent random disconnects mid-dive

  • NIM

    • Hardened some colliders in an area to prevent players falling out of bounds (have fun finding more)

      • Moved some chairs to prevent Vivi from summoning cosmic power whilst in NIM (seriously)

  • So Mi

    • Fixed loot flying across the screen for every player

  • UI

    • Action wheel no longer triggerable on gamepad (it was not functioning on gamepad previously)

      • Talismans now unlock correctly in codex

      • Twin stick and lock on control schemes show controls in Settings page

      • Improved gamepad navigation through menus (still WIP!)

  • Trinkets

    • Fixed a bug where some trinkets were not giving their effects

      • Fixed issues with unequipping / reequipping trinkets in Flip Current

      • Fixed a bug where upgrading equipped trinkets would not update your inventory with the latest version

  • Audio

    • Fixed an issue where the Queen of Swords was not playing sfx during her “Light Stab” move

  • Kira

    • Improved aiming with her basic attacks and powers with Lock On control scheme for gamepad

  • Vivi

    • Fixed a bug where Vivi could not damage ally death bubbles with his basic attacks

      • Fixed a bug where “Sparking V” was not getting stronger with upgraded levels

  • Ren

    • Fixed a bug where “Hana’s Melody” and “Rebloom” were not getting stronger with upgraded levels

Please look forward to the next round of updates!

-Pahdo Dev Team

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Major update22 Dec 2025Starlight Re:Volver is Now Offline + 12/22/25 Update Patch NotesThe 12/22/25 Patch is now live! This is our last major update for Starlight Re:Volver, with the game now a fully offline, solo experience. Read up on the patch notes below: 12/22/25 Patch Notes NIM · Exclusive Items · We decided to put all of our fomo dekos, stickers, and getups into the various vendors inventories! · Clover · Atlas and Early Bird Stickers have been added · Fox · A handful of e…Community20 Nov 2025The future of Starlight Re:Volver and Pahdo LabsHi, everyone - this post has some major updates regarding Starlight Re:Volver, Pahdo Labs’s future priorities as a studio, and what this means to our players. Our Current Situation is Difficult To begin with some context to be as honest as possible to our community, Starlight Re:Volver did not sell well enough to sustain our studio operations. We had a lackluster launch despite a strong number…Game update23 Oct 2025Server maintenance [10/23/25]Servers are expected to shut down for approximately ~2 hours starting around 12:30 PM / 3:30 PM ET on 10/23/25 while we redeploy some fixes. Sorry for the inconvenience!