A new space logbook is coming in hot from the central systems of Drunken Duck Co. This week, we’re diving into game design and, most importantly:
In Underpacked! you step into the suit of an interplanetary delivery worker. Your mission? Deliver packages as fast as possible… while everything around you falls apart.
The core gameplay revolves around three key mechanics:
Manage the generators, prep the orders, keep an eye on fuel levels... and try to make sure the ship doesn’t fall apart before your shift ends.
So much to do, so little pay.
Think this job is just about delivering peacefully? Think again. Fend off space threats with one hand and patch up hull breaches with the other.
It’s our sardines vs. their tentacles.
Paint, load, and launch the packages from the turret straight into our beloved customers' mailboxes. Be quick, we promised same-day delivery.
What’s in the boxes…?
It’s in Spanish, but we’ve added universal subtitles so no one misses out on how this chaos is coming together.
Before we go, don’t forget to check out our previous logbooks:
Space logbook #00 | The Underpacked! lift off!
Space Logbook #01 | Creating a game: A galaxy-sized task
See you in the next logbook… or at the generator, if someone plugs the main cable in wrong again.
Thanks for sticking with us for another week.
— The Drunken Duck Co. team