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Don't Die, Collect LootEvents0.4 Hotfix #16
Game update

0.4 Hotfix #16

Don't Die, Collect Loot · published 2 Mar 2026, 00:03 UTC

All eventsPlayers around this dateRead on Steam
  • Majorly reduce CPU usage for combat even more
  • Fix Shield Toss memory leak
  • Added a cooldown to Fire Burst proccing (.25s) to prevent lag
  • Fire Burst can no longer trigger Fire Burst
  • Improved some collision code performance
  • Fixed a bug where Ethical Trap Arm Rate was actually making it arm more slowly
  • Fixed a bad tag on the Blade Amalgam weapon mod
  • Removed references to 'Artificer' in some text locations
  • Bosses will trigger at high movement speeds more reliably now
  • Fixed a few annoy blocker boxes in the Warden arena
  • Fixed a bug where the Vulnerability buff was doing nothing
  • Fixed a bug where the Exp effect from Nature's Experience was doing nothing
  • Fixed an issue where some abilities like Meteor and the Elementals would not target Chaos Bound properly
  • Fixed a bug where the Challenge life bar would not update when playing in Challenge Mode (this was purely cosmetic)
  • Fixed a bug where ending a run to an Astral Incursion could result in Anomaly portals not appearing until you restarted the game
  • Fixed a bug where Poison was not gaining effect from some sources. This is a buff...
  • Reduced the memory thrashing from ailments more, and reduced the total amount of allocated memory in deep runs caused by builds that spam thousands of ailments
  • Ported Ignite and Shock to the new ailment system now that Poison is stable. If you see any issues let me know!
  • Fixed a bug where Shockwave was not gaining flat Fire damage from its skill tree sources
  • Fixed a bug where Verdant Aegis could be clamped back to 1 stack if you had sources of max stacks
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Don't Die, Collect LooGame update24 Aug 20260.5.2 Hotfix #3Fixed an earlygame softlock in the AqueductDon't Die, Collect LooGame update23 Aug 20260.5.2 Hotfix #2Fixed an issue where some very high damage scaling params were lost during Aegis conversion · Gave Moridana's Demise a unique item · Fixed a race condition that could prevent the player from getting Arena Boss rewards when using the Research node that enabled the Mirror Entity on normal boss fights · Fixed some issues with cost scaling on certain craftsDon't Die, Collect LooGame update22 Aug 20260.5.2 Hotfix #1Continued to tweak Ultimate Arena Coherence values · Added a Lifetime Chaos display to the Anomalous Gambler screen · Removed the cap on Coherence crafting costs · Fixed a bug where Terrapool and Aqua Guardian weren't dropping Boss Chests · Fixed a bug where certain Arena modifiers would only apply in the Ultimate Arena mistakenly · Reworked the way Dennis' Ships calculate their damage (this is…