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Don't Die, Collect Loot
Events
0.4 Hotfix #7
Game update
0.4 Hotfix #7
Don't Die, Collect Loot
· published
23 Feb 2026, 16:16 UTC
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Added some raycast magic to prevent players from super speeding into the abyss. If you see anything weird with movement after this, let me know!
Fixed a bug where some older skills had a minimum CD of .4s instead of .2s. This is probably a major buff, may have to address some fallout later!
Corrected CD displays on skill tooltips
Fate has arrived
Added the ability to toggle the News Feed if you don't like it
Moved a few things around in the Nexus to prevent some hitbox issues
Added a mitigation for off-screen Astral Incursions
Slow down Turtle projectiles
Ported the Codex 2.0 Exploration section into the current Game Guide, more to come!
Made the scroll bars on various Codex windows behave better
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Don't Die, Collect Loo
Game update
24 Aug 2026
0.5.2 Hotfix #3
Fixed an earlygame softlock in the Aqueduct
Don't Die, Collect Loo
Game update
23 Aug 2026
0.5.2 Hotfix #2
Fixed an issue where some very high damage scaling params were lost during Aegis conversion · Gave Moridana's Demise a unique item · Fixed a race condition that could prevent the player from getting Arena Boss rewards when using the Research node that enabled the Mirror Entity on normal boss fights · Fixed some issues with cost scaling on certain crafts
Don't Die, Collect Loo
Game update
22 Aug 2026
0.5.2 Hotfix #1
Continued to tweak Ultimate Arena Coherence values · Added a Lifetime Chaos display to the Anomalous Gambler screen · Removed the cap on Coherence crafting costs · Fixed a bug where Terrapool and Aqua Guardian weren't dropping Boss Chests · Fixed a bug where certain Arena modifiers would only apply in the Ultimate Arena mistakenly · Reworked the way Dennis' Ships calculate their damage (this is…