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Ells Tales: ChairboundEventsRanking Update!
Major update

Ranking Update!

Ells Tales: Chairbound · published 11 Oct 2025, 05:33 UTC · build 20347125

All eventsPlayers around this dateRead on Steam

Hi, Ells&Pills is here!

This major update includes the following changes:

  • Leaderboard added (BETA).
    This feature was basically begging to be included right from the game's release, but alas, we were too dumb and didn't have the time to dive into C++ to make it happen. We develop all our games using the UE Blueprints visual programming system, and C++ is only used very rarely, when there's absolutely no way around it.
    But now we've finally buckled down, studied up on it, and added this cool feature to the game. Worth noting, this is our first time implementing something like this, and we have no clue if it'll work perfectly right out of the gate. :D So, expect possible additional patches with fixes.
  • Full controller support added.
    Somewhere in the Steam Community discussions, we mentioned that for now, we could only add partial controller support, since our game menus are designed for keyboard and mouse.
    But that was only until today! Recently, we polished up the menu in our first game, Ells Tales: Egg, and decided not to stop there. So, we completely overhauled the game menu in Ells Tales: Chairbound, and now you can fully enjoy the game without touching the keyboard or mouse. This applies not just to gamepads, but also to Steam Deck.
  • Game rules screens reworked.
    Now, instead of text key names, we use icons with images of mouse buttons, as well as keys on the keyboard, Xbox 360 gamepad, and Steam Deck. IMO, it's way better, and these improvements will definitely come in handy for us in the future, just like the controller-adapted menu.
  • Added an FPS+ option that cranks all graphics settings down to minimum. This should help players rocking older laptops.
  • The physics settings from the additional physics branch have been moved to the main game build, so the branch with the additional game build has been removed. Now the physical simulation should work more correctly and consistently for everyone.
  • Minor bug fixes.


We also want to remind you (because these news posts are rarely read, and if they are, only the latest ones), that it's quite possible that Steam Community Items will also be unlocked for our first game, Ells Tales: Egg, until the end of 2025. So, if the game is sitting in your Wishlist, this is a great chance to support us and the game a bit by buying it.

Additionally, we'd be super grateful if you follow us right here on Steam, and also add our long-suffering game in development, Ells Tales: Idols, to your Wishlist. This is also super important, even if it seems like a small thing:

http://store.steampowered.com/app/3234970/Ells_Tales_Idols/

Best Regards,
Ells&Pills

More from Ells Tales: Chairbound

Other announcements

All events
In-game event14 May 2026Galician Localization Added!This update includes a single but significant change: · Galician localization has been added to the game. Huge thanks to the translator, Alex Arias-Cabarcos ! His portfolio on itch.io: alesuot On the downside: the Steam store itself supports a limited number of languages, so at the moment there is no way to add store page localization alongside the translation. In the case of our game, this app…In-game event16 Apr 2026Extra Difficulty Modes, Pt. 2Hi, Ells&Pills is here! This update includes the following changes: · Added a new “lite” game mode (available in both original and “peaceful” variants). Players still start with the same 10 minutes, but extra red alarm clocks have been placed around the map that temporarily pause the device’s timer. All achievements remain unlockable in this lite mode, but Rankings are disabled. · The original…In-game event13 Apr 2026Improved Polish Localization!Hi, Ells&Pills is here! This update includes the following changes: · The Polish localization of the game and store page has been updated. A huge thank you to the translator, Mateusz 'StanleyNovak' Szymański ! · ∞ difficulty: checkpoints have been added to the level, so instead of restarting the entire level you can now warp to the nearest checkpoint close to where you fell. Same as before — ho…