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Master of LunaEventsPatch Notes — 0.11.0
Game update

Patch Notes — 0.11.0

Master of Luna · published 2 Oct 2025, 20:19 UTC · build 20228351

All eventsPlayers around this dateRead on Steam

General

  • Three extra difficulty levels added: one easier and two harder. The current difficulty levels is considered normal.
  • Normal unit can now move onto misty or water hexes with a hero on them.
  • Camera now follows enemy moves.
  • Full screen mode added.
  • Scaling algorithm changed to take UI scaling into account. The game should now remain pixel-perfect even with non-integer scaling modes (150%, 175%, etc.).

Balance

  • Air Shield now prevents critical strikes from all ranged attacks.
  • Several T3 and T4 creatures had their attack strength reduced, since special attacks are now valued more highly.
  • Regeneration (spell and ability) strength reduced from 15% to 10%. Spell now lasts until the end of combat and its perfect form has increased radius.

Minor

  • Lairs now are part of a city limits. That allows to cast certain spells on them easier. They yield no resources.
  • Neutral creatures regenerate HP between world map turns (wasn't working due to bug).
  • Improved district descriptions.
  • Improved victory dialog.
  • Cleaned up main menu text.
  • Changed prompt buttons to be more flavorful.
  • Changed defeat dialog to be more flavorful.
  • Added a dialog for when a player city without a garrison is captured.
  • Fixed various errors and unclear wordings in descriptions.
  • Fixed visual issues and animations when embarking and disembarking.
  • Fixed "Next Army" and "Next Town" buttons.
  • Fixed summoning over lairs.
More from Master of Luna

Other announcements

All events
Major update25 Jun 2026Patch Notes — 0.14.0Major · Added the Shadow Realm — a whole new realm of magic with 16 brand-new spells and the ultimate creature! · Added 3 new sleepers and 3 hero steeds to support this realm. · Added 4 new heroes. Minor · AI will now summon units to garrison their towns. · AI now chooses combat spells more intelligently; Wolf Form has been deprioritized. · Lairs can now contain spells that the player can't nor…Master of LunaGame update14 Mar 2026Patch Notes — 0.13.1Bugfixes · Fixed an issue with spells found in lairs not being properly added to the spellbook. · Fixed an issue with lairs sometimes having no treasure.In-game event18 Dec 2025Patch Notes — 0.13.0Major · Added 4 new types of lairs, that can be found on the world map. · Added 5 new creatures of Shadow realm with unique attacks and abilities. · Lairs can now have an imprisoned creature as a reward. · Lairs can now have spells as a reward. · NOTE: You have to start a new game for all this to spawn. Minor · All attack descriptions are changes to be more grammatically coherent. · Attacks can…