Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Sumo Tatami PrologueEventsNew version is live: v0.10.0
In-game event

New version is live: v0.10.0

Sumo Tatami Prologue · published 17 Sep 2025, 10:26 UTC · build 19955179

All eventsPlayers around this dateRead on Steam

Hi, everyone! Changes in new version are mostly about game mode UI, but there are also changes to weapon behaviour and balance:

  • Reworked overall UI for Race, Duel and King of the Hill game modes: added UI animations, changed font, replaced old icons;

  • Reworked leaderboard UI;

  • Reworked player info UI: nickname, status effect, stamina and etc. display is changed;

  • Added score display for King of the Hill leaderboard;

  • Added stopwatch display for Race UI;

  • Changed timer display format to minutes + seconds;

  • Changed crosshair to a larger one and more visible;

  • Weapon shooting mechanic is reworked: LMB and RMB is now separate weapon abilities that have their own cooldowns;

  • (Black Hole Generator, LMB) Increased push force by 30%;

  • (BoxGlove, RMB) Increased AoE push force by 23%;

  • (Harpoon, LMB) Reduced push force of hit players by 8%;

  • (Harpoon, RMB) Reduced pull force by 25%;

  • Fixed a bug where sound of booster pick up didn't play;

More from Sumo Tatami Prologue

Other announcements

All events
In-game event13 Feb 2026New version is live: v0.11.0Hi everyone! We brought new update with some fixes and changes: · Character's texture smoothened a bit; · Added eye blink animation for playable characters; · Added 16 new tattoos; · Added new screen resolution options in settings window; · Added feature that automatically applies screen resolution according to monitor's resolution; · Added option to select the FPS (frames per second) value in…In-game event26 Sep 2025New patch update: v0.10.1Hi, everyone! Here is a small patch update with new customization items, game balance and UI fixes: · Added 7 new gloves for character customization; · (Hand Mortar, RMB) Ability cooldown reduced by 20%; · Minor game UI fixes;In-game event18 Jul 2025New version is now live 0.9.0Added ragdoll stun; · Added new weapon: Harpoon; · Added 5 new tattoos; · Added 3 new coloring variations for BoxGlove; · Added 3 new coloring variations for Mortar; · Added 3 new coloring variations for Harpoon; · Added new player movement animations; · (Rocket Launcher) Increased reload speed by 30%; · (Rocket Launcher \\ Mortar, RMB) Increased AoE force after rocket jump by 20%; · (Rocket La…