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RemoteSpace: First SettlementEventsSecond Round of Playtest is Live! Try the New Version Now!
News

Second Round of Playtest is Live! Try the New Version Now!

RemoteSpace: First Settlement · published 27 May 2025, 18:25 UTC

All eventsPlayers around this dateRead on Steam

Dear Explorers,

I’m excited to announce that the second round of Steam Playtest is now officially live!
Since the first test, we’ve made a lot of improvements based on your feedback and new development progress.

🆕 What’s New This Round?

  • 🧭 Tutorial levels to help guide your early gameplay
  • 📖 Story mode (Work in Progress)
  • 🖥️ Improved UI/UX — for example, you can now rename ships, buildings, and asteroids
  • 🤖 Auto-mining ships to streamline your operations
  • 💾 Save system: multiple saves + auto-save supported
  • 🔍 New orbital scan mechanics — targets may maneuver, and now you can actively analyze intel
  • ⚔️ Orbit combat system (experimental, still in development)

🧪 How to Join?


Join our Discord to request a Steam Playtest key!
We’ll be gradually inviting players to test this new build and help shape its future.

🧠 How You Can Help


Whether you’re new or returning, your feedback is incredibly valuable:

  • Can you complete the early gameplay smoothly?
  • Where did you get confused, stuck, or bored?
  • Which systems do you enjoy the most? The least?
  • Is there anything that feels unnecessary or overwhelming?

👉 Submit your thoughts by joining our Discord, and let’s build this together!

💡 I'm still actively working on the full story mode and combat system, both of which will be expanded in future updates.
This Playtest is a crucial milestone leading toward our upcoming Early Access release — and your voice truly matters.

Thank you again to everyone who participated in the first test — welcome back!
And to new players: welcome aboard. It’s time to build something amazing in orbit.

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