
-Reworked schematics placement
-Node Group now automatically selects all nodes and connectors inside when selected
-Node Groups can now be exported using schematics or copy/paste
-Bank Breach can now be added from the nodes menu
-Bank Breach no longer disappears after a fail or success
-Removed random appearing Bank Breach
-Bank Breach can now be exported using schematics or copy/paste
-Added Download and Upload mergers. They can be unlocked via research
-Network, Processor, GPU Cluster, Data Lab and Heat Sink nodes now partially refund their cost when deleted
-Changed background color to highlight usable desktop
-Download Manager now displays and downloads all file formats by default, removing the need of unlocking them
-Download Manager cost in Tokens was increased to 300 from 200 to reflect this change
-Download Manager now has its settings saved when exporting
-IDE now has its settings saved when exporting
-Implemented an additional backup slot for automatic saves
-The game now waits 0.2 seconds to save the game before closing. This should hopefully prevent some cases where unexpected shutdowns cause save corruption
-Locked nodes are now hidden by default
-Added a "sessions" stat
-Rest Time is now visible if the amount of sessions is equal to or greater than 2
-Fixed an error with the attribute formula
-Fixed multiple instances of duping by looping resources
-Fixed Rest Time not showing up after booting
-Fixed drags interrupting the connection process
-Fixed keybinds not working on text fields
-Fixed hack levels not properly awarding hack points
-Fixed boosts not working if you originally used the 000000 code on sync save
-Fixed the background on the research screen being draw on top of lines
-Fixed the Out of Memory achievement being awarded on reaching 100 active nodes instead of 300
-Updated GodotSteam