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One Day At A Time›Events›The maybe fix
Game update

The maybe fix

One Day At A Time · published 13 months ago · build 19376918

All eventsPlayers around this dateRead on Steam

Because ue5 is wacky this update either fixes the achievements allowing people to get it or, the more likley one, does nothing. But i did add some fun stuff like a hallway jumpscare and ceiling man in the store level.

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Game update3 Aug 2026Quality of Life Update: Free Cam & FixesHey everyone, just dropping a small update for One Day at a Time to roll out some necessary fixes and a fun new feature. Here is what is changing today: Gameplay & Level Adjustments · Awesome David's Level: Increased the player movement speed to make this section feel better, and added a few more valves to the area. Bug Fixes & Visuals · Mines: Fixed an issue where the explosion VFX were trigge…Game update31 Jul 2026Bug Fixes & Secret Parent ModeAnother round of fixes has arrived! Here's what's changed: · Doomsdavid will no longer spontaneously and accidentally explode for no reason. · Lava has now remembered it's lava and will now perform its primary job of killing you. · Since lava is now pulling its weight, we moved the mines in Sloth's level closer together. As I felt players happiness was becoming a problem. · Awesome David's lant…Major update8 Jul 2026The Sloth DLC is Now AvailableThe Sloth DLC is finally here! Enter the second chapter of One Day At A Time and face a new nightmare centered around the sin of Sloth. Explore a new location, uncover more of the story, and survive a new threat unlike anything you've faced before. This update includes: • New Sloth chapter • New enemies and encounters • New story content • New puzzles and gameplay sections • New areas to explor…