Darfall Demo · published · build 18767574
Here are the changes included in the new build, along with some additional updates about Darfall.
We’ve redesigned the mountain layouts in Mission 2 and Mission 4. With this update, all mountains across the entire campaign now meet our intended improved quality level.
Just to clarify, the visual appearance of mountains in Survival Mode remains unchanged. Since Survival maps are procedurally generated, we can’t apply the same handcrafted techniques that Ondrej (our level designer) uses in the campaign, where each mountain is carefully placed with love, rock by rock.
Mission 2 Improvements (Before/After):
Mission 4 Improvements (Before/After):
Until now, we’ve been using 95% voice-overs recorded by real actors. As of this update, it’s 100% and that doesn’t just apply to voice-overs. The Barracks Warriors now feature brand-new recordings from real voice actor, bringing more authenticity and personality to the game. The splash screen image shown during the game's initial loading has also been replaced with a concept artwork by Dalibor, our concept artist. With this, Darfall is now completely free of AI-generated art and audio.
Enjoy the haunting and atmospheric music of Darfall outside the game! Our composer Robert Bruckmayer has published Darfall soundtrack on Spotify. Just search for "Darfall" or check the following link: Darfall on Spotify