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Potato Arena›Events›January 6th Full Release Update
Major update

January 6th Full Release Update

Potato Arena · published 6 Jan 2025, 12:12 UTC · build 16917054

All eventsPlayers around this dateRead on Steam

Our game is now fully released. We truly appreciate your patience and continued support as we worked on these developments.

This update is a significant one, introducing a variety of new systems and enhancements to the game. While it doesn't include new game content, it focuses on essential systemic improvements.

Updates:
-The issue of the ball disappearing in "Nippon Goal" has been fixed.
-The storm that alters the direction of the balls in "Nippon Goal" has been improved. It now has a greater impact on the game.
-The issue in "Cliff Arena" where spears couldn't be thrown according to the player's inputs has been resolved.
-Issues with camera movements at the end of matches have been fixed.
-The issue of being unable to exit the credits screen using a gamepad has been fixed.
-In-game UIs have been improved.
-Text issues in multiplayer mode have been fixed.
-The mouse controller added for navigating menus has been improved.
-Player and AI issues in multiplayer mode have been resolved.
-AIs have been improved and optimized to provide a better gaming experience for players.
-A system has been added to speed up the remaining AIs when all players are defeated.
-The game maps have been restructured and optimized for a better gaming experience.
-The game's color and lighting palette has been changed and improved.
-Objects found in many maps have been improved and visually enhanced.
-Words and sentences that didn't change when the language was switched have been fixed.
-Many incorrect translations in the localizations have been professionally corrected.
-A comprehensive "Settings" menu has been developed, and previously non-functional settings have been fixed.
-The instructions in the "How to Play" menu, which guide players on how to play the games, have been improved and made more explanatory.
-After clicking the "Play Offline" or "Play Online" buttons, players were unsure of what to do on the "Customization" and "Split Screen Play" screens. Instructions and UIs have been added to guide players on what actions to take on these screens.

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