Status
SteamPeaks
Charts
Sales
Upcoming
Patches
Events
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
Events
Steam's own events and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
Rogue Blight Playtest
Events
Patch 1.70.1
Game update
Patch 1.70.1
Rogue Blight Playtest
· published
28 Sep 2025, 16:39 UTC
· build
20162987
All events
Players around this date
Read on Steam
Bug Fix: Changing character appearance from the Sanctuary no longer clears save file.
More from Rogue Blight Playtest
Other announcements
All events
Rogue Blight Playtest
Game update
13 Mar 2026
PLAYTEST PAUSED
The playtest is now closed until the next major alpha patch, which is planned for late May. Thanks so much for all the feedback and for taking the time to play. See you all then!
Rogue Blight Playtest
Game update
28 Sep 2025
Patch 1.70
New Boss: Plague Herald (Appears in the middle of the Fireworn City map on Difficulty 1, or as a random encounter on Difficulty 2+) · New Boss: Undead Dragon (Final boss of Fireworn City on Difficulty 1, or can appear as a random encounter on Difficulty 2+) · New Weekly Challenge: Face off against Plague Herald and Undead Dragon (A great way to practice these new bosses!) · New Unknown Event (F…
Rogue Blight Playtest
Game update
12 Aug 2025
Patch 1.69.1
Bug Fix: Fixed an issue where the game could freeze if saving took too long during a level transition.