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Infinite Food FactoryEventsPatch Notes
Game update

Patch Notes

Infinite Food Factory · published 20 Mar 2026, 07:36 UTC

All eventsPlayers around this dateRead on Steam

Fixes• Fixed a critical bug with the Pricing system
• Fixed issue where price values were incorrect or not updating properly
• Fixed issue where price could reset after reloading the game Changes• Adjusted game balancing Improvements• Added a notification badge for story popups (no more interruptions)
• Added animations for various elements
• Added general quality of life improvements
• Added Auto-Saving (maybe cause old save to be deleted)Notes• Pricing should now correctly affect sell values
• If you still experience issues, please report them in the discussions

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Infinite Food FactoryGame update29 Mar 2026Hofixes and PatchStability & QoL Update Hey everyone, This update focuses on improving overall performance, stability, and making some small but useful quality of life changes. Improvements • Improved overall stability and performance across the game • Optimized some systems to reduce minor issues and inconsistencies • Affordable upgrade prices are now highlighted in green for better visibility Fixes • Fixed se…Infinite Food FactoryGame update26 Mar 2026hotfixesFixed a bugInfinite Food FactoryGame update26 Mar 2026Combo & Crit UpdateFixes • Fixed auto-saving system • Fixed various bugs and stability issues New Features • Added CRIT system (random high-value clicks) • Added Combo system with scaling multipliers Audio & Feedback • Added sound pitch ramping based on combo - Pitch increases from 1.0 → 1.8 as combo builds - Resets on combo break • Added combo break explosion - Particles scatter on combo loss - Includes sound ef…