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Cirno! Lifts a BoulderEventsV1.01 Update!
In-game event

V1.01 Update!

Cirno! Lifts a Boulder · published 16 Mar 2026, 17:59 UTC · build 22354129

All eventsPlayers around this dateRead on Steam

Hello!I've prepared a little update for the game!



General Changes


  • After having been visited by so many friendly faces, a certain someone has decided to renovate their room to make it a bit more lively.

  • After beating the game, there is now a little icon in the pause menu that tells you if your current save is eligible for the "TERRAIN EXPERT" achievement. It will be colored if you haven't used your flutter jump yet, but turn gray once you do. This icon is only visible after beating the game once, and only if you don't have the achievement yet.

  • Made the credits scroll slightly faster on their own.

  • The main menu will now report whether you are connected to the Steam Client or not.

  • The "Snow" graphics setting has been updated to now also include a slider next to the toggle. This lets you directly control the amount of snow in the game, and even lets you go up to 200% for a very snowy experience! Do note that this is an expensive graphical effect however, low-end machines beware!

  • Warmed up a bench?

  • Wondered if anyone saw that shadow?

  • Under Gameplay, there is now an option to turn the friendly guiding item orb on or off. It is on by default, but if you found it to be annoying, you can now turn it off.


Bug Fixes


  • Reworked the way achievements are handed out in-game. For 99% of users, this should have no effects. For the 1% that had weird interactions with achievements, I hope this fixes the issue.

  • Talked to Cirnese experts to fix a critical error in translation.

  • Fixed misc. Steam Deck issues. The game has been resubmitted for verification, so it'll hopefully get that nice green "verified"!

  • Fixed the power display having used a comma, instead of a period.

  • Various minor fixes not important enough to write about.



A quick word...


I'd also like to use this update to say thank you to everyone that has downloaded the game, played it, wrote a review, took a screenshot, told a friend, streamed it, speedran it, or posted about it on social media. I've honestly been completely blown away by the reception of the game, and seeing how much fun everyone is having with this silly little game made me very happy. So again, thank you from the bottom of my heart.

While I'm deeply thankful of everyone that worked on the game (especially to make those 17 indvidual translations possible), I'd once again like to bring slasco (twitter, bsky) (Cover artist for the game's Steam capsules) and lapspider45 (music) up. Please check both of them out! Without their help, this game wouldn't be what it is.


And that's that.

  • Bsky

  • Twitter

  • Youtube

-- Alexander

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