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ZombieSquad PlaytestEventsZombieSquad GGnG build P_1.907
Game update

ZombieSquad GGnG build P_1.907

ZombieSquad Playtest · published 4 Mar 2026, 02:31 UTC

All eventsPlayers around this dateRead on Steam

Another Playtest Update!

-Inactive Barriers should no longer cause bugs on zombies in case of accidental proximity overlap to their cue area (this should prevent hopefully the last instance of zombies wandering off randomly) this one is BIG
-New Gun Disruptor
-Fixed Bugs with the WG4510 Projectile, responsiveness should be fixed, as well as the damage numbers
-temporarily made some more free guns on the hub 2F for testing new weapons
-New VFX for WG4510 and a few improvements to various existing VFX

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ZombieSquad PlaytestGame update29 Aug 2026P_2.02 Leutenant Build.Few hotfixes from friday 8/28 testing session, Thanks testers! 8/29/2026 AGENT #47 Reports the anomaly has re-appeared under Darby's Cabin, Beware of sudden positional switches on the Z axis, you might find yourself in a maze of endless rooms and whatever was lurking there before.. well its back. Get a sample and return to the Hub and deposit the sample in the post office box before punching ou…ZombieSquad PlaytestGame update22 Aug 2026P_1.99Friday Night Testing Build -VARIOUS CHANGES -Rank up to rank 8 new objectives added and tester saves wiped! -Good Luck Squad, Report back to discord the Join Button is once again working in the main menu be sure to recruit your friends to ZombieSquad! Friday night Testing starting Now.ZombieSquad PlaytestGame update8 Aug 2026ZS PlayTest Build P 1.98Aug 8 2026 Update Hey Squad Its been over a month since the last update and a LOT has changed. Full Patch notes below, massive changes, and lots more to come. Discord event is happening right now, and every Friday 9 PM EST. As we move into mid august, the previously existing public discord invites have been temporarily suspended, while I figure out a way to moderate new members better. Too many…