Hey Parcel Inspectors! I wanted to drop a little devlog to show off the new warehouse I've been working on ahead of release hopefully later this month.
The star of the show here is the new warehouse, the Regional Sorting Centre. Rather than the typical cargo type based exports, this warehouse will require parcels be sorted based on their Country instead. Each door will be configurable, too, so you can pick and choose which country to export where. You'll have to progress to unlock all the doors though before you can export all countries at once!
Elevation is something I hear players often ask for, and so the Regional Sorting Centre will provide just that. With an entirely new layer to build on, you can expand your automation further with more storage, more conveyors, or anything else you might like.
Of course, to get parcels up/down the levels there'll need to be some sort of elevator system. I'm still working on the model for that, but here's the blockout I've been using for my testing so far:
Launchers may also be your friend when working with multiple levels though!
To differentiate parcels in the new warehouse from the original, they'll be identifiable via an "express" sticker on top of their destination label, indicating that they must be exported via a country-specific chute in the new warehouse.
I plan to also add a fair few more achievements with the next update, as that's something that's been requested a lot by players. These will hopefully be slightly more milestone based, and give you some goals to aim towards.
I'd like to also pair this with a better milestone/stat-tracking system in-game, but I still need to do some testing on that to see if it's worthwhile!
It's coming, promise!
As always, reviews are super appreciated and really help with understanding the pain-points in Parcel Simulator as well as showing the game to more players on Steam! Please do consider leaving one if you haven't already, thanks!
Here are some links to social platforms where you can connect with me:
Thanks
-- Dan