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DUST II | The Infinite Zero Point›Events›GOODBYE SNOW
In-game event

GOODBYE SNOW

DUST II | The Infinite Zero Point · published 24 Dec 2025, 03:55 UTC · build 21301247

All eventsPlayers around this dateRead on Steam

(PIER HOUSE PROTOTYPE) Welcome to V11.2.

PATCH NOTES

  • Fixed a couple of bugs in SPRING GUN PLAYGROUND

    • Added Ivy to the map

    • Added Gevin The Cube and his rune to the map

    • Added Bushes to the map

    • Added more trees

  • Snow is almost fully melted in GUN PLAYGROUND and other maps

    • Removed the temporary ladder

    • Fixed some lights

  • Fixed some issues with the MAIN MENU

    • Added Page 2 in the Play Menu

    • Added a new alternate map for Gun Playground (Heavy Winter)

    • Connected the News Text to GitHub

  • Pier House will arrive next update

    • Christmas will be removed next update

STORE REVAMP AND LIBRARY REVAMP

You may have noticed that the game description has been updated to list various things, including the story, physics, game modes, maps, and more. Also, you may have also seen that we have completely remade the Library Hero image and the game icon.

Come back on 12/26/2025 for the NEW YEARS UPDATE! (And Pier House update)

MERRY CHRISTMAS

More from DUST II | The Infinite Zero Point

Other announcements

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Esports25 Jun 2026Rec Room: A New Semester is on steam!Hey everyone, my new game is on Steam and is available to wishlist right now! Also, make sure to check up on DUST soon as there's a new update coming soon.. 7/2/2026DUST II | The InfiniteGame update27 May 2026AFTERLIFE FIXES | Update 16.1Fixed an issue with the player death system that would make you invincible after dying once. · Added the final phase of the cubes return · Replaced the block ladder at spawn in GUN PLAYGROUND with a much better and cleaner-looking ladder · Revamped the Car Garage in GUN PLAYGROUND · Fixed some issues with the Controls Text · Added a new control text for Sprinting (Left Joystick) · Reduced size…Major update22 May 2026END OF THE LINE | UPDATE 16WELCOME TO V16. THE DEATH SYSTEM The player can now die by explosives, weapons, or by shooting yourself. Once you get hurt, a red vignette will start to form. This will get closer and closer as your health depletes. If you do not take damage within the next 15 seconds after getting hurt, you will slowly start to regain your health. But once you reach 0, you are dead. Your body will fall near yo…