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WHO'S WHO 2.0EventsWHO'S WHO 2.0 Hotfix Notice
Game update

WHO'S WHO 2.0 Hotfix Notice

WHO'S WHO 2.0 · published 23 Jun 2025, 13:47 UTC

All eventsPlayers around this dateRead on Steam

To provide a more stable and enjoyable gameplay experience, we have addressed several issues in modes, maps, and characters, and made balance adjustments. The main changes are as follows:

■ Modes

  • Bombs Away: Slight increase in average play time, reduced location reveal interval, added pre-reveal warning notification

  • Coupon Frenzy: Respawn effect size reduced

■ Maps

  • Stone Garden: Removed obstacle collision from plants

  • Swimming Pool: Minor adjustments to detailed structures

  • Castle: Final red zone location improved

  • General: Fixed unintended objects blocking vision (e.g. vines, parasols, ceiling decorations), mitigated unstable movement on stairs/slopes

■ Characters

  • Shark: Fixed bug where players within skill range were not hit

  • Monitor: Fixed bug where players within range were not stunned, slightly increased skill range

We will continue working to improve your experience. Thank you for playing.

Nightvendors Studio

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Major update30 Apr 2026NEW MODE UPDATE & ANNOUNCEMENTDear Users Thank you so much for playing Who's who 2.0. We would like to update one more new mode before we go on a long Refactoring period. Also the Free character event and feedback gathering will continue until we comeback. New Mode : Duel Mode - 2 players fight at once - Winner continue fighting the next opponent - Death ring speed doubled - Team with the last man standing Wins Game Refacto…Esports20 Apr 2026Who's who2.0 Live streamingWho's who2.0 Live streamingCommunity14 Apr 2026Who's Who 2.0 Discord EventWho's Who 2.0 Discord Event Dear users We are currently making one more mode to be uploaded on Who's Who 2.0. After the update we will be going on for a long refactoring period. The code status of Who's Who 2.0 is not quite suitable for us to upload multiple modes. Before we go, We would like to gather Game ideas or feedbacks from all of you. We will try our best to implement suitable ideas for…