
Hello! Here’s what’s new in this update:
Stage 4: Adjusted course walls
Stage 8: Adjusted placement of stalls
Stage 14: Made wall entrances easier to recognize
Technique: Clean Drive score now stops accumulating when the vehicle stops
Replay: Camera rotation now stops when the vehicle stops
Replay: Added a loading bar during cut generation
Replay (Drone Camera): Fixed poor initial positioning at start
Replay (Recorded Camera Playback): Fixed incorrect field of view
Tire marks appearing in the final boss area
Fixed a potential crash on startup
Photo Mode: Added adjustable draw distance range
General replay playback optimizations
Optimized replay cut generation
Reduced frame drops caused by in-stage UI
Reduced frame drops caused by enemy spawns
Reduced frame drops caused by background elements
Reduced frame drops during particle effects
Reduced memory usage