Game update

Regular Update (experimental)

Desynced · published · build 22714009

Experimental 1.0.17781


Additions

  • Add English spoken audio to all dialogue lines by ELAIN and HIGGS

  • Add a button next to text blocks with spoken dialogue in the codex to replay the audio

  • Support pause button and space bar during replay playback

Changes

  • Added dark outline to text floating over the minimap

  • Slight damage reduction on Blight Turret component

  • Slight range reduction but damage over time effect increase on Plasma Turret

  • Reduce power use but increase range on radar function of Alien Scout and alien Sensor Spike as well as the Sensor Spike Component

  • Reduce visibility range of Alien Scout and alien Sensor Spike

  • Make behavior "Bitwise Op" apply the number while keeping the rest of the input value (instead of just returning a number)

  • Make hacked explorable buildings get attacked by enemies instead of them getting ignored

  • Allow a unit/building that has "Supply Items" disabled to pick up items of a recurring order from another unit/building that also has a recurring order of the same item (possible because having "Supply Items" disabled means the items won't forever be passed back-and-forth)

  • Avoid recurring orders getting carried out when they shouldn't if a regular order of the same item also exists

Fixes

  • Fix minimap issuing a move command to a location near the center of the screen when pressing the right mouse button, moving the mouse a tiny bit then releasing the button

  • Fix minimap showing a coordinate near the center of the screen instead of where the mouse is while dragging with the right mouse button

  • Fix "Buildings Built" milestone wrongfully including walls, foundations and gates

  • Don't allow placing two resource nodes next to each other with multiple Virus Duplicator in the same simulation tick (i.e. after pausing)

  • Fix for the Reforming Core component to work with the large, non-integrated Re-Simulator component

  • Show health bar of docked unit in inventory slot (instead of health of the garage building/unit)

  • Fix for trilobyte consume losing some rewards for some late game items

  • Fix Lua error getting logged when a bug enemy is damaged by a missile launcher whose unit has been destroyed since firing

Reminder that Experimental is exactly that, back up your saves!


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