
Hello Rivals!
We've opened a new beta branch to test upcoming features early! If you'd like to participate and help us test new updates, hop into our Discord server and let us know.
As always it is recommended that you create a new save after updates. Updates fix bugs and introduce new changes that may not be compatible with any older saves, especially ones older than the last patch.
Right-click Mall Rivals in your Steam library.
Select "Properties".
Under "Game Version & Betas" select "Unstable".
With this update, we've started rolling out the highly anticipated thievery features. You will no longer be penalized for leaving boxes in the corridors which means you can now steal your friends' goods! Of course, police and bodyguards are a great way to prevent this. Through the lobby settings, you can now toggle thievery and police presence on or off, and even adjust police behavior to be more lenient or strict.
Additionally, we've added floor arrows to easily guide you to the boardroom. You can also select presets when setting up a lobby now, though we still highly recommend customizing the lobby settings to suit your personal playstyle.
Here are all the new features, tweaks, and fixes coming with this patch:
Bulk Pricing Tools: Set all to market price or adjust by percentage in one click.
Product Management: Added product sorting and search features in the price management panel.
On-Screen Notifications: Added pop-ups for purchases, sales, fines, loan issues, and board meeting results.
Boardroom Directions: Floor arrows now guide you to the boardroom during board meetings.
Tutorial Guides: Tutorial steps now show floor arrows pointing the way to your next objective.
Lobby Presets: You can now select presets when creating a lobby to quickly jump into the action.
Redesigned Top HUD: Day, time, and balance are now in one clean panel. Mall tier progress now shows individual requirements with clear progress tracking.
Price Warnings: Prices now show a warning when set above what customers are willing to pay.
Corridor Boxes: Boxes left in corridors are no longer a rule violation (let the thievery begin!).
Customer Preferences: Customers now prefer less crowded stores when choosing where to shop first.
Mall Tier Progression: Mall tier now properly upgrades from Premium to Luxury.
Out of Bounds: You won't be able to move out of the mall because of collider issues anymore.
Stocker AI: Stockers no longer ignore racks with labels.
Currency Formatting: Currency amounts no longer display with the wrong separators on some systems.
ShameTV Naming: ShameTV now shows proper station names instead of code names (e.g., "Beverage Vending Machine" instead of "BeverageVendingMachine").
Product Placement: Products from other store types can no longer be stocked on shelves or appear in the price management panel.
Vending Machine Lockouts: Vending machines no longer become permanently unusable after a day ends.
Vending Machine Prices: Vending machines no longer sell products with unknown prices.
UI Overlap: Player names no longer overlap with characters during board meetings.
Settings: Resolution settings are now saved and loaded properly.
NPC Dialogues: Fixed various loaner dialogues.
Hiring Button: The employee hire button is now properly disabled when you cannot afford the hiring fee.
Door Optimization: Entrance doors now properly respond to LOD (Level of Detail) quality settings.