Enemy pacing improvements: Enemies won't overwhelm you too early!
New Threat Level system: Danger increases as you progress.
New Off screen indicator: You'll know where to go, even if you aren't looking at the drop point. (At a certain range)
Enemy Navigation fixes: Enemies are less likely get stuck near stairs.
Additional Improvements: Improvements in exits, graphical glitch fix in low settings, animation improvements.
More improvements are coming soon!