
Final demo update before the playtest launch with a major update (including progress saving)
Backpack added
Tutorial reworked
Customers will now leave if they wait too long for their order or if the tavern closes
Reputation changes now show a notification explaining why it changed
Wheat is now harvested automatically when collected
Mouse wheel inventory scrolling added
You can now collect dirty dishes or order payments while holding a rag (previously you had to put it away)
Fixed an issue where it was impossible to pour a different drink into the same barrel after the previous one ran out
Fixed an issue where the number of cooked dishes in the oven was restored if you didn’t take all of them at once on the first interaction
Fixed an issue where finished resources in the mortar table could be replaced by others if you started grinding a different material without collecting the previous one
Fixed untranslated words in the English localization
Various bug fixes and minor improvements