Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Knock on the Coffin LidEventsPatch 1.3.18.0_R is ready (public_beta only)
Game update

Patch 1.3.18.0_R is ready (public_beta only)

Knock on the Coffin Lid · published 4 Dec 2025, 12:08 UTC

All eventsPlayers around this dateRead on Steam

We’ve pushed the first polishing update for the recent rebalance — based directly on player feedback.

This patch is available only on the public_beta branch, but don’t worry: the main branch isn’t being neglected.

A fresh update for the live version is also on the way and will arrive next week.

Class & Inventory Cards

Draining Lunge – Removed Ethereal from level 1. Pay cost reduced to 1.

Pickpocket – Level 2 reworked. Ethereal removed. Damage reduced to 8. Gold gained increased to 16.

Resistance – Play cost increased to 1. Number of transferable status cards reduced to 3 on level 2.

Penetrating Lunge – Breach removed. Now applies Shattered when dealing damage.

Luck– Enemy buff on play reduced. 

Drawing Cards – Cost increased to 1. Ethereal added. Burn effect for Rare and Legendary cards strengthened.

Moxie – Level 2 damage increased to 8.

Self-Purification – Level 2 now has Ethereal.

Mark of the Doomed – Weakness replaced with Poison.

Reverse Grip – Poison increased to 10.

Share the Pain – Cost reduced to 0. HP loss increased to 4. Damage reduced to 16.

Consumables

Elixir of Damage – Now deals damage without distributing it evenly.

Goblin Bomb – Damage reduced to 16. Now deals damage without distribution. Applies Poison when damaging HP.

Gear Sets


Barbed Set

Taunt removed from the helmet and moved to a new inventory card linked to the helmet.


Set of the Crimson Steppes

Several item bugs fixed.

Added HP-loss condition for the Amulet of the Crimson Steppes.


Bandit's Set

Carried cards increased to 4 for the 2-piece bonus.

Helmet now increases Jab damage every turn.

Shield mechanics updated to allow Jab count scaling.

Poison increased to 2 on the boots.

Crimson Set

Healing from attacking bleeding targets increased to 4 for the 3-piece bonus.

Reduced number of Curse cards and increased cost of the Corrupted Bloody Spear.

Fire Fanatic Set

Boots effect reworked.

5-piece bonus adjusted for more build variety.

Demonic Set

Demonic Axe now steals less HP from allies.

4-piece bonus now grants Exposed in addition to Immunity.

Gift of Possession is now the Amulet’s inventory card and affects allies as well.

Demonic Boots now move cards while altering their cost. Rarity and price increased.

More from Knock on the Coffin Lid

Other announcements

All events
Community26 Jun 2026A bundle with DecktamerOld familiar chthonic weirdness On the occasion of the sale, we’ve decided to relaunch our bundle with Decktamer. We all love deckbuilders, roguelikes, and awesome artwork, right? Decktamer is still a very original project with crazy — in a good, wild way — art. And they have a great demo you can try out yourself, without relying on someone else’s opinion. If you liked Knock on the Coffin Lid,…Community20 Mar 2026KOTCL Dev Diaries: Sunny CityKnock, knock, travelers! Today we’re finishing our journey across Midian, and not in any old blind alley, but in the majestic Sunny City, the capital of the elves. Calling it the capital of the elven state would me a misnomer, as the Sunny City is the elven state. (Naturally, you’ll ask: what is the Frontier, then? And I’ll make sure to talk about it later.) Sunny City: Big City Imagine Ancient…Community10 Mar 2026KOTCL Dev Diaries: Walking with Monsters, SummaryKnock, knock, travelers! While I’ve been keeping the diaries going, we’ve covered quite a distance across the expanses of Midian—traveling not only through space, but through time as well. Today we’ll have sort of a compilation of that journey. For some reason,I feel like looking back on it. Journey Through Time First we ran through the chronology of Midian, starting from the creation of the wo…