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Heartbound›Events›Patch 1.0.9.641
In-game event

Patch 1.0.9.641

Heartbound · published 18 months ago

All eventsPlayers around this dateRead on Steam

With this update I am mostly looking for feedback on story direction for the end of Animus. If people find Emelio's actions here to be compelling then I will continue pushing this area until completion.

    Known Issues

  • Russian language has not been updated past Fern/Rhode in Animus.
  • English is the only language past the Mossbacks.
  • Facial expressions in Emelio's Clash scene are missing.
  • Some audio queues in Emelio's Clash scene are missing.

    New Content

  • The Clash is now accessible after the Mossbacks scene all goes wrong. This area has a number of different routes based on how you played through the entire chapter. It also dynamically changes based on how you act through this room. Most things in Animus work like this but this room has a lot more complexity to it as it's the culmination of every potential route. For now Emelio's section is the only one available.
  • Dialogue has changed for the Artifact in some areas.
  • Some things in Animus are now remembered.
  • All memories have been forgotten.
  • All changes from Patch 1.0.9.64 have been merged into the public branch.

    Bug Fixes

  • Text has been updated to reflect you carrying a singular duck in a bathroom.
  • There is no longer an incorrect audio check when music has ended.
  • Steamdeck will now be more stable when dealing with audio assets.
  • Steamdeck will now be more stable when dealing with large texture pages.

    Bug Reporting

  • Please report any issues on our official Discord at https://discord.gg/piratesoftware
  • There is a channel called #heartbound-ticket where you can report stuff!
  • Include a screenshot, it makes it much easier to fix!

    Upcoming Content

  • The rest of Animus (Chapter 3) is being actively developed.
More from Heartbound

Other announcements

All events
In-game event1 Sep 2026Patch 1.0.9.657This is the monthly update build for August 2026. This month I focused on the Frost Pipes and Throne Room for Niflheim. These rooms are mirrors of the Muspelheim environments with completely different characters, art, and storyline. I was planning on working on the Slums for Muspelheim this month but I think it's a better direction to keep both Niflheim and Muspelheim at the same level progress…In-game event1 Aug 2026Patch 1.0.9.656This is the monthly update build for July 2026. This month I focused on the Throne Room of Muspelheim. This room will be your first interaction with Muus and will set the stage for the rest of the world. Story in this chapter is a lot more straight forward than in Animus so it's going to go fast. Most of my time spent in this world is in environment design and slapstick humor. It's so much easi…In-game event1 Jul 2026Patch 1.0.9.655This is the monthly update build for June 2026. This month I focused on finishing the first room for Muspelheim as well as internal tooling. The "Firepipes" room is now completely done as a result and I now have tools for localization to help into the future. Also added a bunch more animations for the Penguins which will be used throughout the chapter. Known Issues · Russian language has not be…