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Electronic Market Simulator›Events›Demo 1.0 Version is Live!
Major update

Demo 1.0 Version is Live!

Electronic Market Simulator · published 18 months ago · build 16432621

All eventsPlayers around this dateRead on Steam

Hello Simulation Lovers!

Our new Demo 1.0 version has finally been released. In this update, we've introduced numerous improvements and fixes to make the game more lively, fluid, and enjoyable. Here are the highlights:

  • Day/Night Cycle: A realistic day/night system is now active based on the in-game clock.
  • 4 Different Product Sales: We've increased the number of products you can sell during the demo. You can experience different pricing and stock conditions for these products.
  • 6 Different NPC Footstep Sounds: We've diversified the footstep sounds of NPCs roaming the city, making each one feel more realistic.
  • NPC Head Tracking: NPCs now follow the player with their gaze. You might feel like you're being watched while exploring the city!
  • Shelf List Optimizations: Various improvements have been implemented to enhance performance when taking products from shelves.
  • Nanite Feature: We've added Nanite support to all objects except transparent materials, resulting in increased graphical performance.
  • 50 NPC Increase: The number of NPCs roaming the city has been increased to 50, making the streets feel busier and more vibrant.
  • DLSS 3.7.20 and FSR 3.0: We've updated DLSS and FSR technologies in the new version, offering better performance and quality options.
  • Mouse Sensitivity: You can now freely adjust mouse sensitivity from the settings menu.
  • 5 Different Store Music Tracks: We've added new music tracks to enhance the atmosphere inside in-game stores.
  • NPC Navigation Improvements: The navigation system has been improved to ensure NPCs follow more accurate routes.
  • NPC Spawn Points: NPCs now spawn from houses and different locations, creating a more natural distribution.
  • Fixes for Exiting PC Screen: Some bugs related to exiting the PC screen have been resolved.
  • NPC Change Amount: We've slightly reduced the amount of change given by NPCs during sales.
  • Random Product Purchases: NPCs can now buy random products, making the trading experience more dynamic and unpredictable.

Don't forget to share your feedback about the update! After trying Demo 1.0, we look forward to your comments and suggestions on our community page or the in-game feedback screen.

Enjoy the Game!

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