Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Crownbreakers›Events›Demo Data Roundup
Community

Demo Data Roundup

Crownbreakers · published 30 Mar 2026, 14:50 UTC

All eventsPlayers around this dateRead on Steam

Hello radicals!

Let's start with the most important thing: If you like the game and the demo, please let other people know! So if you want to support Crownbreakers, please review the demo on Steam, follow the upcoming crowdfunding campaign, and tell your friends or favorite content creator :)

So with that out of the way, let's dive into some numbers!

Crownbreakers Demo Stats

The Crownbreakers Demo has been out for almost a month and the feedback so far has been great. Both the notes I got through the feedback form as well as the tone and content of the steam reviews (40 reviews - 100% positive!) have been incredibly positive and encouraging. I'm happy to hear that so many of you were having a great time with the demo!Unfortunately the numbers in general are a tad lower than I would have liked. In this day and age, where so many impressive games are released every day, it's incredibly difficult for one game to stand out. With me being a one man studio the amount of energy I have available to pour into marketing is always going to be limited, which makes it hard for Crownbreakers to reach its audience.So let's talk about these numbers for a bit:I first launched the Demo on itch to give it some initial feedback. Thankfully I got featured on the store's front page, which is a big deal. You can clearly see it in the views graph below. The initial bump when being featured, a first drop in early February when the game dropped off the first page of featured games, and the second drop in mid-March when it stepped down another rung of visibility.All in all, the Crownbreakers demo got almost 3.600 downloads on itch.io since launching at the end of January.And as for Steam: Learning from the feedback on itch I launched the updated Demo as part of the Turn-Based Thursday fest. Visibility during that time was much improved, since it got a little featuring too, but overall it led to only around 24.000 views of the Crownbreakers page, and around 400 wishlists on the game itself.Looking at the stats of the demo directly, so far it's been about 2.100 downloads, with a little short of 670 players.These numbers are nice but by no means stellar. Getting your game in front of people's faces is just a really hard thing to do.So, where do we go from here?

Next Steps

As you can see ,the amount of control I have over who the game reaches is limited. It's a very indirect thing. So for the sake of my mental health I try to focus on the things I can affect directly. So here's what I'm working on:

  • I am currently reaching out to potential publishers to see if we want to collaborate

  • I am planning the upcoming Kickstarter crowdfunding campaign

  • I am working hard on an alpha version of the game

Let's talk about that last bit.

Goal: Alpha

My vision for the alpha is a version of the game that can be shared with people, even if it only contains a subset of the final content and visuals. Currently my plan for that includes:

  • Two playable characters

  • Two playable districts

  • A limited stretch of the meta gameplay

This is why I spend the last few weeks overhauling and rebuilding the game's progression structure. While I'm still working on that I'm also going to start looking at the relics this week. My goal is to look at what's in the game to simply the set and make them more useful or interesting. If you have any thoughts on the relics you encountered in the Demo, let me know! Any feedback is useful to me.

And that's it for this week!

Thanks for checking in,

🔥 Martin

More from Crownbreakers

Other announcements

All events
Community8 Sep 2026Gamescom, Giveaway and GamedevHi friends! Gamescom is over and I’m back at my desk, trying to sort through the aftermath but I still wanted to take the time for a quick update for you all. Giveaway - Last Chance Real quick before we talk about the game I want to shout out the little giveaway I’ve been running! It ends tomorrow so this might be your last chance: Sign up now to the Sharkbomb Studios newsletter stay up to date…Community30 Jul 2026Filling the City with LifeHi folks! It’s been quiet from me for a bit because I have been working hard. I do tend to focus so much on the game that I sometimes forget to keep you all updated. Especially after the successful Kickstarter ate up quite some of my time and I really wanted to knuckle down and work on the game. But I’m resurfacing again because there are plenty of fun things to talk about! Game Events If you’v…In-game event13 May 2026Demo update and Kickstarter Launch!Hi folks! Today is a massive day for Crownbreakers. I have two major pieces of news to share: The Kickstarter is officially live, and a brand-new Demo update is ready for you to play! It’s Time! Join the Crownbreakers Journey on Kickstarter! I’ve been pouring my heart into getting this campaign ready, and I’m so excited to finally share it with you! The Crownbreakers Kickstarter is officially l…