
Here we are! We published our first update, with some major new features. First of all: Skill Badge mechanics are now full working! Skill Badges give players special hits (Perfect Serve, Power Spike or Power Lob) or special abilities like Master Receive, that can resist head hits and the attack of Power Spikes.
Now, skill badges are already assigned to the strongest players. In the future, in career mode, they will be earned gradually improving players' skills. Skill badges are explained in a dedicated new section in the tutorial screen.
A general rehaul of the receiving system now allows much more precise dives (with also more frequent attempts) and a more precise receiving in general.
Finally, we added temporary sections for all the tutorials, with videos and texts which explain almost all the mechanics of the game (waiting for the interactive part to be implemented in the near future!).
The complete changelog:
v0.6.6
- Gameplay, implemented all the 5 skill badges for players
- Gameplay, new Power Spike and Power Lob hits, enabled by badges
- Gameplay, new Master Receive skill
- Gameplay, new skll badge icons and mouseover hints on player cards
- Gameplay, some new skll badges are shown during game if available (optional)
- Gameplay, players who are not receiving now look back at the receiver
- Gameplay, receiving area and receiving system reworked
- Gameplay, all receivings start with better timing and are used when more effective
- AI, improved serve hit timing for Perfect Serves
- Added video + text for all tutorials (still missing the interactive part, coming later)
- New tutorial sections available: Amateur, Pro and Champion (video and text only)
- Tutorial videos are now in a new format compatible with Steam Deck
- Added a new section in the tutorial for skill badges
- Options > Gameplay, added option to enable/disable badges in game
- Fix, monster block wasn't enabled if the 2nd blocker had the badge
- Fix, unfairly awarded point when ball was colliding billboards after receiving
- Fix, wrong position after cone hit in the tuturial gym scenario
- Fix, audio, ball impacting net could cause a bad burst of sounds
- Fix, UI, focus was on "next" button when clicking "back"
- Fix, options, menus were not scrollable with keyboard or gamepad
Enjoy!
The Thunder Bros Team