Devs are making sure everything in the game works as intended.
We're checking:
10+ physics driven Mechanisms with a bunch of moving parts that are fun to play with
Original soundtrack by our own composer and juicy custom made SFX
2+ environments made by our 2d and 3d artists. It's 3. There are 3 environments
Visual programming language we've made for the game
Menus, cameras, numbers, cutscenes
Player expectations: gotta keep them low
I'm not worried, you're worried.
Zuit, the idea guy