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FoodslingersEventsQoL & Trios Support v0.87a
In-game event

QoL & Trios Support v0.87a

Foodslingers · published 12 Jul 2025, 01:48 UTC

All eventsPlayers around this dateRead on Steam

Hey everyone, Tinfoil here.

I have heard feedback that trios is too difficult. Especially when the game is only configured for 1,2, or 4 players. Here is a update to help with that.

- [Trio] Map Logics are different now. Trios will still play with 4-player orders and scoring, but some maps may be different for 3 players vs 4. If there is still issues, please report to the discord and I can rebalance the difficulty

QoL

- Increased Food Icon UI size by ~25%

- Water Pots will swap out with other water pots or food pieces for clients.

- Food Disconnection Logic Reworked. This is to allow for more types of disconnections

- You can now disconnect onions/herbs from soups, sushi, meat buns before cooking, etc

- Improved Coloring visibility of Sparkling and Ice on drinks

- Hue of tomato and carrot soups adjusted for clearer look

- Fixed perks retaining effects from level to level

- Fixed throwing side orders not working

Perks

- Hurry Curry Rework (50% eat speed when nearby -> 25% eat speed always)

- Zesty Step Buff (10% speed increase -> 15% percent)

- Cookbot Perk Buff (5% speed increase -> 10% percent)

- Quik Wash Buff (25% faster sink wash -> 35% faster sink wash)

- Cookie Perk Buff (2 seconds -> 3 seconds)

- Good Service Nerf (5 seconds -> 4 seconds)

- Cheffery Perk Buff (25% cutting speed -> 30% cutting speed)

More from Foodslingers

Other announcements

All events
Game update9 Sep 2026Foodworks 1.2b FixesEndless — Customers no longer get stuck at tables Groups could be seated at a table that was already occupied, causing customers to pile into each other and softlock the day. Most common during heavy traffic near a day's last orders. · Endless — Purchased extra mistakes are no longer lost "Forgivable Business" could have its extra strike silently taken away, and the strike counter could show a…Major update13 Jun 2026ENDLESS COOKING!Hey, Kenny here! The Endless Cooking Update is live — our biggest update since 1.0 launched in March. Endless Mode is officially out of beta with a complete overhaul. We're shipping the brand-new Ascension System for it to allow for some long term replayability. We got new perks, gameplay choices, tutorial books, and new ingredient models! If you're new here — welcome. Endless mode is unlocked…Game update14 May 20261.1f HotfixFixed some fooditems falling through the counters or floor on physic throws · Fixed customers stacking on an occupied table · Fixed ladders from being pushed by clients and generally not working for clients · The sink hitbox for getting water is bigger now · Safe despawn logic fix for clients, which could cause crashes · Various bug fixes for crashes