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Cattle Country›Events›Patch Notes 25.5.28
Game update

Patch Notes 25.5.28

Cattle Country · published 15 months ago · build 18643421

All eventsPlayers around this dateRead on Steam

Howdy pardners!

Hope you are enjoying your cozy Wild West life so far! We been busy gathering your feedback, replicating bugs and figuring out them fixes for ya. And lo' and behold, we have the first post-launch patch live RIGHT NOW, addressing some issues flagged by the community.

Full list of fixes in this patch:

  • Fixed localisation bug - The game no longer stops player from progressing after reaching farming level 3 when playing with the Japanese language.
  • Fixed cutscene - Patients from scene 3 with Andrew no longer get trapped in the Dr's office after the scene is completed.
  • Fixed backspace on SteamDeck - Backspace now works on SteamDeck.
  • Fixed SFX - There is no longer a chance that the elevator SFX never stops playings.
  • Fixed unbreakable stumps - The game no longer shows the interaction hand icon that caused some tree stumps to be unbreakable.
  • Fixed moving building kit issues - Controller issues have now been fixed and buildings should no longer phantom duplicate randomly when moving them.
  • Fixed second rodeo ride - Game no longer softlocks after 50 seconds.
  • Fixed tree and mushroom growth - Trees and mushrooms now regrow normally after enough time passes.


If an issue you have reported is not on the list above, rest assured that we continue to log bugs posted on the Steam Community and on Discord and are working on fixing them as soon as we can!

This same patch update will be coming to Xbox this week and PS5 and Nintendo Switch in the next week or so.

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