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Astral Outcast›Events›Astral Outcast Demo v2.0 (Build 80)
Game update

Astral Outcast Demo v2.0 (Build 80)

Astral Outcast · published 18 months ago

All eventsPlayers around this dateRead on Steam

A lot of work done for the Demo:

✨ Improvements:
- Continued work on Gather Nodes Revamp.
- New maps added (Helios I - LZ2)
- Exiting the ship shows tips now with new plugin.(Fake loading screen)
- Working on Act II of the Story.
- Added Footsteps plugin.
- Tweaked Footsteps.
- Added Ship Tracker on Asteroid I Dark Side maps.
- Added Ship Way points to all other maps.
- Added Cave exit light from outside.
- You can now use the processor while running on backup power.
(The ship will fly much slower without fuel.)
- Worked on Base Building.
- Finished Building Quest.

🔧 Fixes:
- Gather Node Collisions bug fixed.
- Fixed HUD hider on screen edge.
- Fixed Inventory drag (Should be more fine tuned now)
- Fixed bug on Ship Fuel empty.
- Fixed bug with Footsteps.
- Fixed some player sprites.
- Fixed bug with Journal.
- Fixed Recipe Unlocked bug.
- Magnetic Boots cannot be removed from inventory anymore. (Preventing soft locks)
- Oxygen Alarm inside the ship now activates when less then 10% is in the tanks.
(Giving the player extra time.)
- Fixed bug with text balloons.
- Fixed bug with a quest description.
- Fixed soft lock when ship power off you could not reach the airlock.
- Developing Intro quest further.
- Discovered bug when flying spaceship while boosting and pressing "Q".

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