I have added 5 distinct Challenge Modes to test your skills in new ways. Each challenge has unique rules and winning conditions:
Corn Road: Survive 20 turns where every single turn applies a random debuff.
Day Stalker (Boss Rush): Fight all Normal Bosses back-to-back, followed by one random Endgame Boss.
Night Prowler (Ultimate Gauntlet): The ultimate test. Fight every single boss in the game, one after another.
Weed Plants: Global Risk increase! All cards start with +25% Risk.
You Are Done: Hardcore minimal run. You start with 2 cards and will never gain new ones.
Want to share your high scores without the UI clutter?
Added a "Hide UI" button to the Game Over / Victory screens.
This generates a clean "Postcard" view of your run stats, perfect for sharing screenshots.
(yeah ik looks similar to the new postcard but i need something to fill patch notes out)
The end of a run now gives you much more detail:
New Visuals: A cleaner, more organized layout.
Detailed History: Now displays exactly how many Bosses you slew, Buffs you utilized, and Debuffs you endured.
Navigation: Added quick buttons to jump straight back into the action or return to the menu.
I have added 6 new Steam Achievements to track your mastery:
Achievements for completing each of the 5 new Challenges.
A new hidden achievement for a new high scores!
achievemnts will be revealed on 7th feb
Standard Mode Difficulty Adjustment: To win a standard run, you must now defeat 7 Bosses (previously 5). Prepare for a longer journey!
Linux Fixes: Major performance optimizations for the Linux build. The game should run much smoother on Steam Deck and Linux desktops.
Stability: Various backend fixes to improve stability during long Endless runs.
Join the Discord: