I have added 5 distinct Challenge Modes to test your skills in new ways. Each challenge has unique rules and winning conditions:
Corn Road: Survive 20 turns where every single turn applies a random debuff.
Day Stalker (Boss Rush): Fight all Normal Bosses back-to-back, followed by one random Endgame Boss.
Night Prowler (Ultimate Gauntlet): The ultimate test. Fight every single boss in the game, one after another.
Weed Plants: Global Risk increase! All cards start with +25% Risk.
You Are Done: Hardcore minimal run. You start with 2 cards and will never gain new ones.
Want to share your high scores without the UI clutter?
Added a "Hide UI" button to the Game Over / Victory screens.
This generates a clean "Postcard" view of your run stats, perfect for sharing screenshots.
(yeah ik looks similar to the new postcard but i need something to fill patch notes out)
The end of a run now gives you much more detail:
New Visuals: A cleaner, more organized layout.
Detailed History: Now displays exactly how many Bosses you slew, Buffs you utilized, and Debuffs you endured.
Navigation: Added quick buttons to jump straight back into the action or return to the menu.
I have added 6 new Steam Achievements to track your mastery:
Achievements for completing each of the 5 new Challenges.
A new hidden achievement for a new high scores!
achievemnts will be revealed on 7th feb
Standard Mode Difficulty Adjustment: To win a standard run, you must now defeat 7 Bosses (previously 5). Prepare for a longer journey!
Linux Fixes: Major performance optimizations for the Linux build. The game should run much smoother on Steam Deck and Linux desktops.
Stability: Various backend fixes to improve stability during long Endless runs.
While the official release is scheduled for February 7th, you can try all of these features right now on the Test Branch.
How to join:
Right-click the game in your Steam Library.
Select Properties.
Go to the Betas tab.
Select testing from the dropdown menu, beta code is testing01234
Join the Discord: